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No commits in common. "config-menu" and "master" have entirely different histories.
config-men
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master
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@ -1,6 +1,3 @@
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# ---> VIM
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*.swp
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# ---> Node
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# ---> Node
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# Logs
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# Logs
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logs
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logs
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@ -17,8 +17,3 @@ tr.clickable:hover{
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color: #aaa;
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color: #aaa;
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text-align: center;
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text-align: center;
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}
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}
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label {
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display: inline;
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margin-left: 12px;
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}
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@ -52,11 +52,6 @@ var socket = io();
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// Init vars
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// Init vars
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var username;
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var username;
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var RANK_ICONS = ["🥇","🥈","🥉"];
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var RANK_ICONS = ["🥇","🥈","🥉"];
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var config = {
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categories: [],
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answerPreview: true,
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timer: 60,
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};
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// Init listeners
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// Init listeners
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@ -78,9 +73,6 @@ socket.on("LOBBY", function(users){
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}
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}
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page += "</ol>";
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page += "</ol>";
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// Config area
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page += "<div id='config'></div>";
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document.getElementById("main").innerHTML = page;
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document.getElementById("main").innerHTML = page;
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// Lobby start button listener (can only be set when element is added to page
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// Lobby start button listener (can only be set when element is added to page
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@ -96,81 +88,6 @@ socket.on("LOBBY", function(users){
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if(users.length < 2){
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if(users.length < 2){
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document.getElementById("button_lobby_start").style.display = "none";
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document.getElementById("button_lobby_start").style.display = "none";
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}
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}
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reconstructConfig();
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});
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// CONFIG
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function updateConfig(){
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// Create new config from inputs
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c = {
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categories: [],
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timer: 60,
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answerPreview: true,
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}
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// Get categories
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for(var i=0; i<config.categories.length; i++){
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var cat = {
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id: config.categories[i].id,
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name: config.categories[i].name,
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enabled: config.categories[i].enabled,
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};
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cat.enabled = document.getElementById("config-categories-"+cat.id).checked;
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c.categories.push(cat);
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}
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// Get timer
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c.timer = document.getElementById("config-timer").value;
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// Get preview
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c.answerPreview = document.getElementById("config-preview").checked;
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// Send to server
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socket.emit("CONFIG", {config: c});
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}
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function reconstructConfig(){
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var page = "";
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page += "<hr>";
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page += "<h3>Game Config</h3>";
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page += "<div>";
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page += "<h5>Timer</h5>";
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page += "<p>Number of seconds each player has to complete each step of the game.</p>";
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page += "<input type='number' name='config-timer' id='config-timer' value='"+config.timer+"' onchange='updateConfig()' />";
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page += "</div>";
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page += "<hr>";
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page += "<div>";
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page += "<h5>Answer Preview</h5>";
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page += "<p>Whether to display one of the possible answers to a question while writing false answers. This may help with formatting of the false answers.</p>";
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page += "<span>";
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page += "<input type='checkbox' name='config-preview' id='config-preview' "+(config.answerPreview ? "checked" : "")+" onchange='updateConfig()' />";
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page += "<label for='config-preview'>Answer Preview</label>";
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page += "</span>";
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page += "</div>";
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page += "<hr>";
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page += "<div>";
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page += "<h5>Categories</h5>";
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for(var i=0; i<config.categories.length; i++){
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page += "<span>";
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page += "<input type='checkbox' name='config-categories' id='config-categories-"+config.categories[i].id+"' value='"+config.categories[i].id+"' "+(config.categories[i].enabled?"checked":"")+" onchange='updateConfig()' />";
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page += "<label for='config-categories-"+config.categories[i].id+"'>"+config.categories[i].name+"</label>";
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page += "</span>";
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page += "<br>";
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}
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page += "</div>";
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document.getElementById("config").innerHTML = page;
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}
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socket.on("CONFIG", function(data){
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config = data.config;
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reconstructConfig();
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});
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});
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// LOBBY_CLOSED
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// LOBBY_CLOSED
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@ -213,11 +130,6 @@ socket.on("WRITE", function(data){
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page += "<p>Question "+data.questionNr+" of "+data.questionsTotal+"</p>";
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page += "<p>Question "+data.questionNr+" of "+data.questionsTotal+"</p>";
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page += "<h4>"+data.question+"</h4>";
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page += "<h4>"+data.question+"</h4>";
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if(data.answerPreview !== null){
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page += "<p>One of the existing answers is:<br><b>"+data.answerPreview+"</b></p>";
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}
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page += "<p>Enter a <b>false</b> answer.</p>";
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page += "<p>Enter a <b>false</b> answer.</p>";
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page += "<input type='text' placeholder='Wrong answer' id='input_write' /><br/>";
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page += "<input type='text' placeholder='Wrong answer' id='input_write' /><br/>";
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page += "<p id='text_write_error' style='display: none; color: #BB2266; '></p>";
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page += "<p id='text_write_error' style='display: none; color: #BB2266; '></p>";
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79
main.js
79
main.js
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@ -25,8 +25,8 @@ const util = require("util");
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const fetch = require("node-fetch");
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const fetch = require("node-fetch");
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// Vars
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// Vars
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const hostname = "127.0.0.1"; // Enter your local IP address here
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const hostname = "192.168.0.128"; // Enter your local IP address here
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const port = 5000; // Enter a port number here
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const port = 3000; // Enter a port number here
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const STATE_LOBBY = 0;
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const STATE_LOBBY = 0;
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const STATE_MANUAL = 10;
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const STATE_MANUAL = 10;
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@ -45,45 +45,13 @@ var questionsTotal = 10; // Total nr of questions
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var questionData = {};
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var questionData = {};
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var questionCorrectAnswerIndex;
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var questionCorrectAnswerIndex;
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var answers;
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var answers;
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const QUESTION_CATEGORIES = [9,15,16,17,18,19,20,22,23,27,28,30]; // Default enabled categories
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const QUESTION_CATEGORIES = [9,15,16,17,18,19,20,22,23,27,28,30];
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var userWrite = [];
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var userWrite = [];
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var userPick = [];
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var userPick = [];
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var userPoints = [];
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var userPoints = [];
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var config = {
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categories: [], // Filled in later
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answerPreview: true,
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timer: 60,
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};
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var enabledCategories = [];
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// Get question categories
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function isCategoryEnabledByDefault(id){
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return QUESTION_CATEGORIES.includes(id);
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}
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fetch("https://opentdb.com/api_category.php")
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.then(res => res.json()) // Convert to JSON
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.then(json => {
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// Question loaded
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console.log("Fetched question categories from OpenTDB");
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console.log(json);
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// TODO: check response code
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// Save data
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var cats = [];
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for(var i=0; i<json.trivia_categories.length; i++){
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cats.push({
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id: json.trivia_categories[i].id,
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name: json.trivia_categories[i].name,
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enabled: isCategoryEnabledByDefault(json.trivia_categories[i].id),
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});
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}
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config.categories = cats;
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console.log(config);
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});
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// Create HTTP server
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// Create HTTP server
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const server = http.createServer((req, res) => {
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const server = http.createServer((req, res) => {
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@ -152,26 +120,12 @@ io.on("connection", (socket) => {
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// Send lobby data
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// Send lobby data
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userSockets.forEach(function(s){s.emit("LOBBY", userNames);});
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userSockets.forEach(function(s){s.emit("LOBBY", userNames);});
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// Send config to new user
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socket.emit("CONFIG", {config: config});
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}else{
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}else{
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// When can't enter
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// When can't enter
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socket.emit("LOBBY_CLOSED");
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socket.emit("LOBBY_CLOSED");
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}
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}
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});
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});
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// CONFIG
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socket.on("CONFIG", (data) => {
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console.log("CONFIG request");
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// Update server config
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config = data.config;
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// Send new config to all users
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userSockets.forEach(function(s){s.emit("CONFIG", {config: config});});
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});
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// START
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// START
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socket.on("START", () => {
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socket.on("START", () => {
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console.log("START request");
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console.log("START request");
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@ -189,14 +143,6 @@ io.on("connection", (socket) => {
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userPoints.push(0);
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userPoints.push(0);
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}
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}
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enabledCategories = [];
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for(var i=0; i<config.categories.length; i++){
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if(config.categories[i].enabled){
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enabledCategories.push(config.categories[i].id);
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}
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}
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enabledCategories.sort(() => rand(0, 100));
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// Send game data
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// Send game data
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var dataUser = {usernames:userNames, questionsTotal:questionsTotal};
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var dataUser = {usernames:userNames, questionsTotal:questionsTotal};
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for(i=0; i<userSockets.length; i++){
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for(i=0; i<userSockets.length; i++){
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@ -334,9 +280,7 @@ function next(){
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}else{
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}else{
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// Load new question
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// Load new question
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console.log("Loading new question...");
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console.log("Loading new question...");
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var category = QUESTION_CATEGORIES[rand(0, QUESTION_CATEGORIES.length)];
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var category = enabledCategories[questionNr % enabledCategories.length];
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fetch("https://opentdb.com/api.php?amount=1&type=multiple&category="+category)
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fetch("https://opentdb.com/api.php?amount=1&type=multiple&category="+category)
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.then(res => res.json()) // Convert to JSON
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.then(res => res.json()) // Convert to JSON
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.then(json => {
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.then(json => {
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@ -349,21 +293,8 @@ function next(){
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// Save data
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// Save data
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questionData = json.results[0];
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questionData = json.results[0];
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questionAnswers = [questionData.correct_answer];
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for(var i=0; i<questionData.incorrect_answers.length; i++){
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questionAnswers.push(questionData.incorrect_answers[i]);
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}
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answerPreview = (config.answerPreview ? questionAnswers[rand(0, questionAnswers.length)] : null);
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// Send question to players
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// Send question to players
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userSockets.forEach(function(s){
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userSockets.forEach(function(s){s.emit("WRITE", {questionNr:questionNr, questionsTotal:questionsTotal, question:questionData.question});});
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s.emit("WRITE", {
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questionNr: questionNr,
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questionsTotal: questionsTotal,
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question: questionData.question,
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answerPreview: answerPreview,
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});
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});
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});
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});
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}
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}
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@ -1,5 +1,5 @@
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{
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{
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"name": "ReverseQuiz",
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"name": "Psych",
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"lockfileVersion": 2,
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"lockfileVersion": 2,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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